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Solar Captains

Solar Captains

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Devlog

  • [NEW SHIP] + June release
    June 12, 2022 by mike young#RTS, #Fleet, #Navy, #Space
    🚨NEW BUILD ALERT🚨 This new build adds lots of new mechanics, new controls, a new AI, new SFX, and a new ship - the screw frigate. The screw frigate is based on historical frigates and is current... Continue reading
  • Adding clouds, layer destruction, and the ship selector
    March 13, 2022 by mike young
    1
    The new build is up! Version 031222 has the *ship selector* which lets you build your fleet prior to starting the match. It is very buggy and doesn't work right currently, but you all can play around... Continue reading
  • Fleet commands! (and other improvements)
    February 18, 2022 by mike young
    NEW: Holding "Shift" while moving allows you to boost your engine. If it gets too hot, it can overheat and stop working while it cools down, or, randomly, blow up. We have a soundtrack system now. Cho... Continue reading
  • 🚨 NEW BUILD ALERT 🚨 .... introducing the harpoon gun!
    November 09, 2021 by mike young
    A new weapon type is in the game - the harpoon gun! You can fire a harpoon at any ship or object in the game to winch it close to you... or to winch yourself close to it, depending on who's got more i... Continue reading
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